PAU BARTOLOMÉ ALVEA

Game & Level Designer

About Me

Hello, my name is Pau Bartolomé!

I am a Game Designer who, since 2019, has been working on different video games in both Unity and Unreal Engine. I have taken on a wide range of roles in these projects, which helped me reassert that gameplay and level design are my passion.

Nowadays I am looking for new challenges and professional opportunites, with an insatiable hunger to keep learning and enhancing my skills as a Game Designer.

Projects

Lady Umbrella

3D Action-Adventure Shooter in which the player mus defeat the mafia using a multifunctional umbrella as their weapon.

Allpack.co

Driving arcade video game in which the player has to deliver all packages on time.

Super Mario Bros. Voxel

Fan recreation of the NES Super Mario Bros. in 3D with voxel art style.

Shonen RPG

Playable RPG prototype made with Unity, in which the history of tropes of shonen manga ara adapted into RPG systems and mechanics.

Technical Skills

Software & Languages

  • C# Scripting
  • Blueprints Visual Scripting
  •  Microsoft Office & Google Docs
  • Notion
  • Trello, Miro
  • Adobe Photoshop
  • Visual Studio
  • Github, Github Desktop & Fork
  • Excel & Spreadsheets
  • Figma
  • 3ds Max, Substance Painter
  • Premiere, Camtasia Studio

Engines

  • Unity
  • Unreal Engine 5 & 4

Design Skills

  • Level Design documentation and implementation
  •  Combat systems & AI Design
  • UI Design and implementation
  • Detailed documentation & Mockups
  • Achievements Design

Contact Me!